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How the Metaverse can add new layers of hospitality services: A perspective of senior industry practitioners

公開日 2024年05月14日

国際観光学研究センター(CTR)の客員フェローであるAarni Tuomi氏(ハーガヘリア応用科学大学)らによる論文が、国際学術誌「International Journal of Contemporary Hospitality Management」に掲載されました。

 

 

 

 

論文タイトル

How the Metaverse can add new layers of hospitality services: A perspective of senior industry practitioners

 

著者

Mark Ashton, School of Hospitality and Tourism Management, University of Surrey, Guildford, UK

Viachaslau Filimonau, School of Hospitality and Tourism Management, University of Surrey, Guildford, UK

Aarni Tuomi, Hospitality Business, Haaga-Helia University of Applied Sciences, Helsinki, Finland and Center for Tourism Research, Wakayama University, Wakayama, Japan

 

書誌事項

International Journal of Contemporary Hospitality Management

https://doi.org/10.1108/IJCHM-08-2023-1294

* Scopus収録ジャーナル

https://www.scopus.com/sourceid/144742

 

要旨

Purpose – Although virtual worlds, such as the Metaverse, can disrupt the hospitality sector, few empirical investigations have critically evaluated the scope and scale of this disruption from an industry perspective. This study aims to rectify this knowledge gap by exploring the opportunities and challenges of the Metaverse as seen by hospitality professionals.
Design/methodology/approach – This is a Delphi study conducted with UK-based senior hospitality industry practitioners experienced in designing and implementing digital innovations within their organisations.
Findings – The Metaverse is most likely to be adopted by hospitality organisations willing and able to take risks, such as large and/or chain-affiliated enterprises. The Metaverse will not replace traditional hospitality services but supplement and enhance them with new layers of service. The main applications are in the context of events and experiences. The Metaverse will also provide the “try before you buy” option, revealing the opportunities to design digital twins of physical businesses. Young and technology-savvy individuals are most likely to first adopt the Metaverse. The key challenges of the adoption are attributed to the technological unpreparedness of hospitality organisations; market immaturity; inflated customer expectations; a skills gap among hospitality employees; and regulatory issues. These challenges require the engagement of various stakeholders to create an operational and monitoring framework for hospitality organisations to embrace the Metaverse.
Practical implications – This study highlights how the Metaverse can disrupt the hospitality industry at the level of strategic planning and business operations.
Originality/value – To the best of the authors’ knowledge, this is one of the first empirical investigations of the potential of the Metaverse from the viewpoint of hospitality industry practitioners.

 

キーワード

Digitisation, Technology adoption, Metaverse, Immersion, Expert opinion, Organisational innovation

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